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This project contains samples and reusable code for accomplishing interesting scenarios in WPF. All of the samples will (eventually) be included in the single DemoApp click-once download.

There are a number of prerequisites for the code, including:
  1. XNA Game Studio 4.0

Currently, this project demonstrates
  1. Rendering UI on multiple threads.
  2. Snapping bitmaps to the pixel grid.
  3. Writing a customize bitmap source.
  4. Decoding IEEE floating point numbers.

In depth discussions of these topics can be found on my blog, at http://blogs.msdn.com/DwayneNeed.

Last edited Apr 16 at 11:47 PM by DwayneNeed, version 9